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Displaying results 951 to 960

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951. New Poll
Written on Thursday 29 July 2004 at 15:31 by ChEeTaH - 0 comments.
Last week we asked you to help us make a top-ten of how you spend your time until the Sims 2 release in September. The results are in, and here they are:

10. "I play with real-life dolls. Gotta love Barbie and Ken!"
9. "Nothing at all. I just sit and wait for the game to arrive."
8. "Something other than the options mentioned above."
7. "I'm asleep most of the time, I just wake up once every few days to get the latest news and a bit of food."
6. "I go to work/school every single day and just fill up my schedule with things to do."
5. "I hit the refresh button on this or other fansites all the time, to see if there's any news."
4. "I talk about it on forums, in real life, and just can't stop thinking about it. It drives me (and my family) mad!"
3. "I mess around with the Body Shop, creating Sims which will become alive 17 September."
2. "I stare at the screenshots, videos and other stuff over and over and over again. I can't get enough of it!"
1. "I play The Sims 1."

The other 2 options (Waiting for the URBZ or not having a clue what The Sims 2 is about) got a minor amount of votes, just 1% and 4%. See the results page for exact details of the results. This week we have a question about your game again. We're wondering what's your favourite colour for decorating rooms in. Vote on the right or on the latest poll page.
 

952. The Sims - What Not To Do And What Happens When You Do
Written on Thursday 29 July 2004 at 02:03 by Neil - 0 comments.
A new Extra for you: The Sims - What Not To Do And Why Not To Do It. You may well ask why by default (ie, no move_objects cheat) the mailbox and the trashcan are defined as being "out of bounds". It's because they are key elements to the game. How key? You'll see. I sacrified the family at number 8 Sim Lane in my game to live without a trashcan and a mailbox for a few days. Such was the "damage" caused, if they could have committed suicide I reckon they would have.

This article also talks about the portals as well, another key element to the game, especailly for social and career motives. Click here to read the Extra.

 

953. Sims 2 Screenshots Translated [Update]
Written on Tuesday 27 July 2004 at 05:11 by ChEeTaH - 3 comments.
About 2 weeks ago, the Taiwainese website GameBase.com.tw, posted 54 new screenshots of the Sims 2. Though the meaning of the text has been unknown so far, user 'pepperonicheese' has posted a translation of the texts in the Sims UK (official site) forums (see this thread). If you want to see the pictures and their translations together, go to this page on SnootySims. They've posted the pictures along with their translations. Noticable is that the motives haven't changed after all - it was said there would be separate family/friends motives instead of social a long time back, but there's no sign of that now. You can also see some of the social interactions from the menu. Be sure to have a look if you want to know what the pictures are saying.

[Update 28 July, 20:50] Some more option images have been translated in the forums. You will be able to set the volume for music, voices, sound effects and ambience sounds separately. A picture-in-picture will be there as well, and you can turn it on or off (or like in the Sims 1, make it static or live). In the movies screen you can choose the size quality (just like with photo albums), whether to record sound, and the maximum duration. Other options are pretty much the same as for The Sims 1. See the forums thread for exact details. Thanks to David Pendray for the tip.
 

954. "The Lucy" Fashion Rage
Written on Monday 26 July 2004 at 07:11 by Sumit - 0 comments.
From ages of stardom to the rise of "the NU", all of simkind has noted the greatness of the vintage actress Lucy Sim. Raging from the busy city of Simcity, she can now leave of piece in your home. This great outfit was featured on the hit television series "I Know What You Did Last Week...Work", but with the change of seasons..work is no longer a defenite answer. So take this outift home, you won't regret it. On the side note, I found some "able to do" requests and will get to them ASAP. So more Sims 1 objects coming your way.

Check it all out here!

 

955. Lucy's Mail: SimLish
Written on Saturday 24 July 2004 at 06:31 by ChEeTaH - 1 comment.
This week's mail from Lucy is partially done by Robi Kauker (Audio Lead) and Claire Curtin (Game Designer). They tell there's a huge amount of samples from the various voice actors made, 40,620 to be precise, which are being worked with by at least 6 Maxoids. Included where two pictures (Robi and Claire), as well as a few samples of the SimLish. Click the links to download them. See the Read More part for the entire e-mail, which gives a lot more details about how SimLish is recorded.

Sample 1 (312 Kb)
Sample 2 (196 Kb)
Sample 3 (172 Kb)
Sample 4 (1.1 Mb)
Sample 5 (1.0 Mb)
Sample 6 (743 Kb)

Claire Curtin Robi Kauker
 
Read More!


956. Submissions
Written on Friday 23 July 2004 at 17:51 by Steve - 0 comments.
I have just added the latest submissions to the site. To start we have a lovely (although slightly insane) roof design, which I personally love. Download this here, or click here for more roofs.

For those of you out there who own The Sims Vacation, we now have a blue version of the Lovebed available. This re-coloured object has been kindly provided to us by Buciaer. Download the file here.

A treat for all of you Livin' Large owners. Fancy a mansion? Well I have one right here for you. Thanks to Alex for this. A second house, also added is a very large, partly furnished mansion. You can download this here. (Please note this house requires all expansion packs).

If you want to submit a file to The Sims Zone then please goto the submissions page. Please follow the instructions there and send your file to us. Remember, if a file is too large to send us using the site, just give me an e-mail and I will give you further instructions what to do.

IMPORTANT: Due to the server move back in March, please could anyone who has submitted me files, that have not yet been added please re-send me these files. We will get them added ASAP. Unfortunately some submissions from before the move have gone lost. We are very sorry for any problems, or missed sumbissions due to the move, but hope you will keep submitting.
 

957. The URBZ new Logo revealed
Written on Friday 23 July 2004 at 15:04 by ChEeTaH - 2 comments.
EA has revealed a 'new' logo of the URBZ. It's appeared before in a few gameplay movies (since last week's Hot Summer Nights event). The logo is now also available as high-resolution image, and of course we have it. The official site still carries the old logo, but that will probably be updated sooner or later too. Check out the new logo below.

The updated URBZ logo
 

958. Hot Date - How Do You Build Yours? (Part 1)
Written on Thursday 22 July 2004 at 23:33 by Neil - 0 comments.
Hey all,

Have you ever wanted to reinvigorate lot 23, the default empty lot downtown in the Hot Date expansion pack but have no idea how to go about it properly?

Well, fret no more. Click here to read all about it. This first article of three shows you just how easy it is to start a restaurant and bar by placing a few tables and stuff around. Watch as I regenerate lot 23 from grass to beauty and pick up some other general tips as well.

 

959. Staff News
Written on Thursday 22 July 2004 at 21:50 by Andy - 3 comments.
It is with sadness we must announce that Jen, who is one of the most talented designers this site has ever had the fortune to have working with us, has had to leave us due to responsibilities in the offline world. All of her contributions are still here to be downloaded and enjoyed and more of her work can be found at her own website. We wish her well and hope we have not seen the last of her.

It is not all bad news. We would like to welcome Neil to the team. His primary responsibility is moderating our Knowledge Database and he has already added a special section on NPCs which can be found here.

For those of you with some talent in creating things for "The Sims" and are even creating skins with Bodyshop for "The Sims 2", we do have vacancies on the site for designers in all fields. Please email me with your applications and attaching samples of your work.
 

960. SimDay
Written on Thursday 22 July 2004 at 14:37 by ChEeTaH - 0 comments.
This week's SimDay doesn't bring much real news, just like the URBZDay. First of all there are links to three previews of the Sims 2, which we've told you about last week. Maxis has also posted the pictures of the Hot Summer Nights event. The same pictures were included in the latest E-mail from Lucy Bradshaw. To watch them again, click here. Finally there's a chance to win The Sims Mega Deluxe or Sims expansion packs by playing Poppit. That has been up on the official site for a while already, and we also mentioned it 2 weeks ago. For more information, visit the official site.