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581. E3: IGN Nightlife Preview from E3 Floor
Written on Thursday 19 May 2005 at 09:38 by ChEeTaH - 0 comments.
IGN already posted their impressions of Nightlife from a pre-E3 show. They have now also seen the game on the floor and have posted their preview about it. In it, they start talking about the dating game. It's the biggest new gameplay element of the pack. They describe the situation with Lee picking up on a girl - two girls, in fact - and although he doesn't have much luck with the first, the second doesn't mind. The mini-game really starts when you ask someone on a date, and the date accepts. A meter will show up in the top-right corner of the screen. To fill it, you need to complete wants. Another new interaction to impress your date with is the slow dance social. Someone who has returned in the expansion pack, is Mrs. Crumplebottom. She still lives to criticise any public showings of affection. It won't stop your dates, who can eventually be going home in brand new cars. More detailed is the information that IGN gives about missing the carpool - you can actually come in late at work. For the details, head to the article.
 

582. E3: IGN Hands-on The Sims 2 PSP
Written on Thursday 19 May 2005 at 09:31 by ChEeTaH - 0 comments.
Over the few hours that I slept, a few articles were posted. One of them is at IGN PSP, which has had a hands-on of the Sims 2 on PlayStation Portable. As with other handheld games, the PSP version is set in Strangetown, unveiling some of its mysteries. There are several classic elements of the game, like build/buy mode, but different from the PC version is the direct control feature. As with the GBA version there is a Sanity meter, which streamlines the daily business of your Sim, as well as the story.

In the game, every NPC will have a secret to tell. By interacting with them you'll eventually unlock a social mini-game, in which you have to respond to the body language correctly. This was currently done using a simple system, in which you have to push the button the Sim is leaning in. The game can in the end become quite complex, and it might be harder to play the social game. In the end you'll be busy for a while spending time to reveal the 100 mysteries. As with all other handheld and console versions, you can go online to trade items, but there's no head-to-head gameplay. Technically the PSP version still had some glitches when it comes to framerate, but it's a detailed game. You can read the preview if you want some more precise details.
 

583. Sim Brother 4 - Day 40 - Our Daughters Are Aliens
Written on Thursday 19 May 2005 at 02:00 by Andy - 0 comments.
Alyssa is sharing her chalet prize with Steve. All of the housemates, however, have to spend the day seeing how well they can get on with their new charges.
- How do they get on?
- Who can't sleep so well?
- Can they all take the strain?

Find out right here!
 

584. E3: Another Nightlife Trailer
Written on Thursday 19 May 2005 at 01:24 by ChEeTaH - 0 comments.
After the trailer posted earlier by GameSpot, another one has been posted. A brief video shows a nightclub of The Sims 2 Nightlife, possibly with some new in-game music in the background. The video can be streamed for free (with GameSpot Basic account) from their media page.
 

585. E3: GameSpy discusses TS2 for Consoles
Written on Wednesday 18 May 2005 at 23:41 by ChEeTaH - 0 comments.
After talking about the handheld versions of The Sims 2, games site GameSpy has also posted an article of their bigger version on the console. The direct control feature is pointed out, and its customisability is much larger than any previous Sims game on the consoles. Using an EyeToy on the PlayStation 2, you'll be able to see yourself in the game. It was already revealed earlier that the GameCube will have extra content, and the Xbox will have HDTV support. News is that Sims can multitask, playing the PSP on the toilet if you want. An example of the new food feature that's given, is that you might have to buy a fishtank, raise a rare fish, and so get a special ingredient. As mentioned with other versions, GameSpy is disappointed about the lack of head-to-head online gameplay on the console versions too. Check out the preview for more information.
 

586. The Sims 2 (Console, PSP, GBA) Screenshots
Written on Wednesday 18 May 2005 at 20:47 by ChEeTaH - 0 comments.
EA has released several screenshots for the Sims 2 on consoles and handhelds. Two of them, one for the PSP and one for the GBA, are new. Four others were posted by GameSpy last night. However, EA has given some slightly bigger versions. Also remarkable are the original filenames of those screenshots. On the UK press site, the files are named like "Sims2_-_CurGen_-_E3_-_Image_1.jpg". Mainly the CurGen part would suggest the game will also be released on Next Generation consoles like the XBox 360, PlayStation 3 and Nintendo Revolution. Of course this is just a vague rumour and absolutely not confirmed, but we'll keep you updated if it's true or not. You can click the thumbnails below to see all the larger screenshots.

The Sims 2 PSP The Sims 2 GBA The Sims 2 Console (Repost) The Sims 2 Console (Repost) The Sims 2 Console (Repost) The Sims 2 Console (Repost)
 

587. E3: IGN about Nightlife
Written on Wednesday 18 May 2005 at 19:48 by ChEeTaH - 0 comments.
The updates continue at high pace. After GameSpot had a chat with Tim LeTourneau, producer of Nightlife, IGN has done the same. They describe the situation for the second expansion: players wanted to let their Sims go out. With Sims of the other (or same) sex. The new attraction system will show how well a Sim is attracted to someone, so a player can judge if certain actions will have a good or bad effect. When going on a date, a new set of wants and fears will be loaded, triggered by the quality of the date. You can ask a date about their wants and fears, and so ask them for a dance if they want to (or not). The new Pleasure Seeker aspiration is also briefly mentioned. Besides the drivable cars, mentioned by GameSpot in the other article, there will be sectional sofas (which work like counters), a poker table and bowling alleys. Since this information came from a pre-E3 show, IGN too promises more in the next few days, when the game is shown on the expo floor. Read the article for some more details.
 

588. Sim Brother 4 - Day 39 - The Final Nomination & Double Trouble
Written on Tuesday 17 May 2005 at 08:00 by Andy - 0 comments.
Today, the housemates find out what their next task is. They also get to make their final nominations. Alyssa gets to find out what her reward is ... and finds a twist in the tail. What's it all about?

Find out right here!
 

589. Sim Brother 4 - Day 38 - Run For Your Life
Written on Monday 16 May 2005 at 04:00 by Andy - 0 comments.
It's Day 38 and Sim Brother has a snap task in store for the housemates. Are they as prepared as they think or will this really catch them unawares?

Find out right here!
 

590. Sim Brother 4 - Day 37 - Smells, Solitude & Showing
Written on Monday 16 May 2005 at 00:00 by Andy - 0 comments.
It's Day 37 and Tiger has just become the fourth eviction from the house. Although the housemates passed their task, how well will they handle losing another of their number and realising they are under two weeks from the end?

Find out right here!