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861. Sims 2 and Bustin' Out movies
Written on Friday 16 May 2003 at 15:59 by ChEeTaH - 0 comments.
I already briefly mentioned the movie of The Sims 2 yesterday, but now I've been able to check it out myself too. IGN Insiders can also enjoy a movie, most likely the same one, but split up in one The Sims 2 clip, and another Bustin' Out trailer. Basically, the whole gamespot thing are those two trailers joined together. To be honest, these official trailers are pretty neat. The Sims 2 trailer, GameSpot starts with this one, you can first see a few Sims dancing to some music, while two others are at the couch playing a video game (on a console). It follows with the first steps of a baby, with the dancing Sims in the background. As Sims like to eat, you can also see two of them grabbing a slice of pizza, followed by some chatting. After some playing in the hot tub and some working out, it's the end of this trailer. It all looks somewhat similar to The Sims 1.0, only much smoother and nice in 3D. The Bustin' Out trailer starts off with making a Sim with a green Afro haircut. Two Sims on a motorbike show us some climbing in a hall. Then there's some swimming and working out going on. Time for a party then, and we can see a disco with DJ, a dance floor with some Sims on it, and a complete light show going on. That's the end of it all. In total there's over 3 minutes of footage: 80 seconds of The Sims 2, and 2 minutes of Bustin' Out. For those who want to check it out: you need at least a free GameSpot Basic account. You can then find the videos (two-in-one) at this page. GameSpot Complete members can download the clip in high-res QuickTime (40 Mb) or low-res MPEG (26 Mb) formats. If you're not so lucky and don't have GameSpot complete, then just sign up as GameSpot Basic member and watch it using streaming video (Windows Media Player or Real required).
 

862. Bustin' Out Preview @ IGN
Written on Friday 16 May 2003 at 01:04 by ChEeTaH - 0 comments.
I must admit this news is probably a bit late, as I should've been writing this a week ago. Anyway, IGN has posted a preview of Bustin' Out, but there aren't many new facts in it. Still it's nice to read it, especially the part where IGN says they will give us a hands-on preview from the E3. That means we should be knowing more of this title tomorrow, as the E3 will end then. Hopefully we'll be getting some screenshots of both Bustin' Out and maybe The Sims 2 then too. So far the amount of information from the E3 is probably smaller than expected, but it's possible that these Sims titles, and The Sims on GBA, haven't been shown in the exposition yet. If not, then we should see more tomorrow. Back to the Bustin' Out preview:
"Along with the slew of new locations, Maxis is packing the game full of more, more, and more of our favorite Sims objects. Now we can track down and earn groovy collectibles such as the Laser Light Show, DJ Booth, Climbing Wall (for those athletically inclined Sims), and High Dive. Maxis never disappoints with the many wacky and creative additions to its Sims universe, and Bustin' Out looks no different. Players can now customize their characters with things such do-rags and piercings, in addition to teaching them new moves like the crowd-favorite French Kiss, hilarious Towel Snap, and funky fresh Moon Walk. Afraid of what your parents will say to a full body tattoo? Save your money and get one in the Sims instead."
It occurs more often that sites post one review of the same game on different platforms in different flavours. The same has happened here, and IGN has posted the review 3 times. Twice with the first screenshot (GameCube and PlayStation 2 editions), and once without it (X-Box). Have fun reading!
 

863. More of The Sims on GBA
Written on Thursday 15 May 2003 at 20:40 by ChEeTaH - 0 comments.
After hearing about The Sims coming to GameBoy Advance that can be linked to the GameCube, IGN has posted a little hands-on preview of the game. They say the game looks slightly similar to the PC version, with the camera on an isometric perspective. Within 2 weeks Maxis will officially announce this title, and apparantly Bustin' Out for the GameCube will add the support to link up the GBA version of the game to the GameCube. The game is still in very early development, and there wasn't much to see yet. The press release with the announcement, as expected soon, will reveal more gameplay items. The whole hands-on preview can be found at this page. For the first two screenshots, check out at the mediapage.
 

864. The Sims 2: E3 preview and movie
Written on Thursday 15 May 2003 at 17:03 by ChEeTaH - 0 comments.
IGN has had a look at The Sims 2, and are giving us a 2-page preview of the game, straight from the E3. It's a bit humorous, as the editor (I won't mention the name of Ivan Sulic) apparantly had his notes drowned in some "unidentifiable liquid" - he probably had a few drinks too many. Hence, all the quotes are from pretty nameless people. Anyway, the preview discusses the creation of skins, which is as follows: first you select an archetype. That can be a Caucasian, African American, Chinese, Persian, and even an Elf. You can then totally modify the archetype, using various sliders. They also mention the DNA, which is passed on to the Sims' kids, their kids and so forth. When another editor at IGN (PS2) commented raising kids isn't fun, this was Maxis' response:
"Sims producer: It is about domestic chaos. It's a chaos simulator. Children aren't the main focus. It's not made to be tedious. It's made to be a challenge. Kids have been added for fun."
I wonder who said that... Anyway, on the second page the life quality is discussed, and it seems it's determined by what the Sim desires to have, i.e. what he's done in the past. Although they only talk about having a good and happy life, they unfortunately don't mention if a Sim who hates all the goody-goody stuff can have a good life too, without having children, a career, etc. Maxis will also try to keep the system requirements down, but The Sims 2 won't run on low-end systems, mainly because of its detail. Maxis will also make the game as expandable as The Sims 1.0, and they will release tools to make archetypes for instance. If you want to read everything I mentioned here, and a few other things, in detail, then click here. Besides that, GameSpot has posted a direct-feed movie trailer from GameSpot Live. You can check it out from this page. Unfortunately I'm unable to check the movie out myself on the computer I'm at now, but perhaps someone will post their say about it in the comments.
 

865. Roofs Pack added
Written on Wednesday 14 May 2003 at 22:13 by Jendea - 0 comments.
I added some new roofs today, a smooth shake and a ceramic pipe in 5 colors each.
You can browse under my section:Jendea or click on the picture to go directly to the roofs.

 

866. New Superstar Screenshots
Written on Tuesday 13 May 2003 at 20:35 by ChEeTaH - 0 comments.
IGN Seems to have had a first peek at Superstar already. They posted a bunch of new screenshots. Among those there are 4 screenshots, each showing the celebrities that come with the game: Britney Spears, Christina Aguilera (not an actual screenshot, but a render), Andy Warhol and Marilyn Monroe. You can also see a shot of a quite busy studio town area. Besides all that, there are a few other shots and a render of a photoshoot. You can all find them right here. You can also find some older screenshots and movies there.
 

867. Superstar released in the US [Update]
Written on Tuesday 13 May 2003 at 17:21 by ChEeTaH - 0 comments.
Today's the day SuperStar has been released. Some people probably already bought it and aren't reading this, because they're too addicted to the new pack. Unfortunately, this isn't for all the people outside the US, as those still have to wait about 10 days before being able to buy the game. Here's a small part of the press release from EA about this release:
" A new cast of comical characters is also available to assist the Sims in their quest for celebrity. A fabulous fashion designer, a mega-hit record producer and a maniacal movie director are available for career critique. A capable butler, a savvy sushi chef, and a soothing masseuse will be on-call to administer to the every whim of a celebrity Sim. Life in the spotlight would not be complete without the glare of the paparazzi, the adoration of groupies, and the annoyance of an obsessed fan. This is all part of life in the spotlight in The Sims Superstar."
The first reviews will probably appear within the next few days, so we'll be making another review index soon. Stay tuned to The Sims Zone to find out about any reviews we find on the internet. That's especially for those who are still in doubt whether they should buy the game or not. You can read the whole press release right here. If you have Superstar and would like to share your first impressions with us and the visitors of The Sims Zone, then you can post a comment to this newspost. If you have any other comments about Superstar, then you can post your comments too.

[Update 22:00] The official site has now opened up the Superstar exchange as well. If you create a Studio Town area, you can share it with every player in the rest of the world (well, just the US at this point) there. You can find the exchange right here.
 

868. Another interview with Jonathan Knight
Written on Tuesday 13 May 2003 at 01:20 by ChEeTaH - 0 comments.
There have been several interviews with Jonathan Knight, producer of Superstar, already. The game will be released in the US tomorrow, and today, "May XX", GameSpy has posted another interview with Knight. Here's a small bit from it:
"GameSpy: Fame - how is that implemented in the game? Does that have any impact on which objects you can use or get for your home?

"Jonathan Knight: Fame score is a brand new skill, and it works much a like a job level. Sims who sign up with an agent and start down the celebrity path will have five empty stars in their UI panel, which they need to fill in, one half-star at a time. Each new level comes with new requirements, new benefits, and new opportunities. Fame is a lot like a new career path, except you follow your Sim to their job and control their activities. If you're in an existing career, you'll have to drop out of it to pursue your dream of being a star."
Besides that piece of info, there is a lot more to read about gameplay issues. For instance, Jonathan tells that Studio Town works pretty much like Downtown; you go there whenever you like, and you can earn money there. There's no Energy to get there though, so you can't stay there too long. Time at home will be frozen while your Sim is in Studio Town. If you don't go to Studio Town often enough, your agent will drop you and you'll have to look for a new one to get hired again. Besides all that, the obsessed fan, new NPCs (Non-Playable Characters, like the new Butler), new objects and new music are being discussed. You can read the whole thing right here. It certainly is an interesting, and worth those couple of minutes it takes to read it.
 

869. New The Sims Expansion for the Consoles [Update]
Written on Friday 9 May 2003 at 00:02 by ChEeTaH - 0 comments.
Yes, there's indeed going to be another expansion pack for The Sims. However, unlike the ones we know so far, this one's for the Console edition of the game. It's called "The Sims Bustin' Out". There will be new locations to visit, 40 new characters, 80 new social moves, and 10 new careers. This expansion pack will also be shown at the E3 next week. This is what's said about it in EA's list of E3 games:
"The Sims are returning to the console and this time they're getting out of the house and exploring all-new outrageous locations around town. Players can choose a variety of new paths as they lead their Sims through life's big moments. Along the way, players can unlock and collect hundreds of new objects and social moves exclusive to the console. Play, work, and socialize with a cast of more than 40 new wacky characters and climb through 10 new careers including Mobster, Athlete, Mad Scientist, and Fashion Victim. The Sims Bustin' Out will feature two-player and memory card support, so bring your Sims over to a friend's house. The game is scheduled for release on the PlayStation 2 console, Xbox, and the Nintendo GameCubeā„¢ in early 2004."
You can read the whole press release right here at EAGames. It's certainly something to look out for if you have The Sims on one of the consoles. This expansion pack is in development for PlayStation 2, GameCube and X-Box simultaneously and will be released early 2004. Quite a wait, but it looks like it's worth it.

[Update 23:30] The official site (of the PC version) has also posted the press release, along with one screenshot, as late SimDay item. We're showing it below. For the press release on the official site, follow this link.

 

870. SimDay: Sims 2 and Pet Control Object
Written on Thursday 8 May 2003 at 18:44 by ChEeTaH - 1 comment.
This week's SimDay is finally a quite nice one again. First of all, there's a small piece of more info about The Sims 2:
"In The Sims 2, your Sims will be more lifelike, more responsive, and more complex than ever before. You'll be able to control your Sims over their entire lifetimes, taking them from their first steps to their golden years. Guide them through "Life's Big Moments" and build their "Life Score" with every decision you make. And since every Sim will have its own DNA, their appearance and personality will be passed down through the generations.
You can find that piece, along with the 4 screenshots and the announcement right at this place. However, there's more this SimDay...
 
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