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561. The Sims 2 - The Sequel Has Landed - Neighborhoods
Written on Friday 1 October 2004 at 05:00 by Andy -
0 comments.
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Neighborhoods is the latest section that we are looking at in our detailed review of The Sims 2
From the existing neighborhoods to creating new ones, find out some some of the things you can do in this completely new dimension.
It's all in here!
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562. SimDay / The Sims 2 Update
Written on Friday 1 October 2004 at 03:52 by
ChEeTaH -
0 comments.
It's been thursday, which means SimDay. The
official site comes with a few things this week. First of all, there's the news that EA and Rooster Teeth Production, known for the
RedvsBlue movies (made with the game Halo), have teamed up. Rooster Teeth will create an ongoing series of movies with the Sims 2, called "
The StrangerHood". Using so-called Machinima, a method to use video-games to create high-quality movies, Rooster Teeth plans to release a new movie every 2 weeks. The characters are already introduced in the tune of the show, posted as Episode 0. You can view it, and find more information, at
The StrangerHood. You can also read
EA's press release about it, or see the
character page at the official Sims 2 site. Further movie news, is that Maxis has posted a movie ending. After editing your Sims 2 movies, you can append this bit (which comes in 3 sizes) to show you made the video with the Sims 2. You can get them from
Get Cool Stuff.
Finally: reviews. And lots of them. The
official site mentioned CNN's article, which we
mentioned earlier. But there's a lot more, here's the list (all are reviews):
We've also made a
review index, which currently lists 42 (!) reviews from gaming and news sites. As you're used to from our review indexes, you get a quote and the score from each site, along with a link to the full review. The index should help you make up your mind whether to buy the Sims 2 or not - if you haven't already done so.
563. Urbz Trailer, Screens and Artworks
Written on Friday 1 October 2004 at 01:17 by
ChEeTaH -
0 comments.
Besides this week's
UrbzDay, there is a more on the Urbz, coming from
IGN PS2. They've posted a new trailer of 14.4 Mb (or 26.5 and 132.6 Mb for QuickTime versions, Insiders only). You can find it on the
videos page. Furthermore, we have the following screenshots and artworks (5 characters, each with and without shadow) from the console version for you, straight from EA:
564. UrbzDay
Written on Friday 1 October 2004 at 00:44 by
ChEeTaH -
0 comments.
This week's UrbzDay comes with some new pics, movies, crew and of course the blog. The blog, and some pictures, are about the Atomic toys. Atomic Toys will put some toys in stores in November, based on characters from the Urbz. There will be two product lines, one with 20 characters from the Handheld version, another with 18 characters from the console version of the game. A new update about the progress of the toys' development will be given in a few weeks, for now you'll have to do with 12 pics of the sculptures. One of them, number 13, is a bit hidden from the site. Although it doesn't represent the toys - it seems to be a bit messed up - we're showing it you here. Click the thumbnails to enlarge the images:
Besides that, there are 2 videos in the Flix section, and new crew members are presented for both the console and handheld versions of the game, in the Crew section. You can find all of that on the
official site.
565. The Sims 2 - The Sequel Has Landed - Part 1: Getting Started
Written on Wednesday 29 September 2004 at 02:58 by Andy -
3 comments.
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Part One of our detailed review of The Sims 2
We look at system requirements, installation and directions to find the basics on how to play the game and to show you the help for what's new.
It's all in here!
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566. The Sims 2 - The Sequel Has Landed - My First Impressions
Written on Saturday 25 September 2004 at 02:50 by Andy -
0 comments.
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The Sims 2 have arrived
After one week of intensive playing, find my first impressions to what I believe is the best game ever made.
You can find them right here!
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567. UrbzDay
Written on Friday 24 September 2004 at 00:46 by
ChEeTaH -
0 comments.
The Urbz is "
really, really, really close to done" now, but still there are Urbzdays. This week is no different: Maxis provides us with a bunch of screenshots, new crew members, the usual blog (this time by Mike Perry) and a preview. The last is actually from
GameSpy. So far their main disappointment are the long, non-optimized loading times, but that should be solved for the final product. It also says there will be 400 objects to buy and put in your apartment. There isn't much news in the review, but if you like to
read the preview for the details.
As said, the crew section for the console version has also been updated, now presenting a few more Urbz. In the blog, Mike Perry, Game Design Director behind the Urbz, tells how Scot Amos beat him to finishing the entire game before him. He also gives away the hint to use Power Socials already. Those Power Socials are also used to beat the Villains in the game. He also mentions the start of the game:
"After playing the entire game from start to finish, I can confirm that the gameplay strategies in The Urbz work great. You need to make a choice when you get to your first district: take a job, or work the crowd. If you work the job, you can get some cash to spend on furnishings for your new apartment, and also get a valuable Social Move that will work in your next district. If you decide to work the crowd, you can get two new Social Moves that work in your current district, but you might find yourself short on cash."
Finally there are the screenshots, which you can see below (click the thumbnails to enlarge them). For all the new stuff, also see the
official Urbz site.
568. Urbz: DS Screenshots, Console Trailer
Written on Thursday 23 September 2004 at 01:17 by
ChEeTaH -
0 comments.
A few new screenshots of the Urbz on the upcoming Nintendo DS platform have appeared on
GameCube Advanced recently. You can see them below - click the thumbnails to see the large versions. For console fans there's also something new: a new trailer has shown up. It's titled "
Workin' It in Cozmo Street" and, as you can guess, it shows the scene of Cozmo Street. You can download it from several sites, including
WorthPlaying (24 Mb), GameTrailers (
QuickTime (5 Mb) or
Media Player (4 Mb) version) or
IGN (3.4/7 Mb).
569. The Sims Zone hits Poland
Written on Monday 20 September 2004 at 17:19 by
ChEeTaH -
0 comments.
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Last week a new issue of the Polish gaming magazine of Komputer ŚWIAT GRY Extra hit Polish stores. It is a Sims (1 and 2) special, and very special is that you can find some items from this site, The Sims Zone, on its cover CD (of course with our permission). There are over 300 Sims downloads available on the CD with which you can expand the game (official ones as well as a whole bunch from TSZ), along with utilities like the Neighborhood Handler, the Add-on Handler, SimsPlus' FileCop, and more. So if you're in Poland and would like to see TSZ on both the internet and on a CD, buy the magazine. For more information about the issue, see this page. Thanks to (former and current) TSZ staff members Andy, Carrie, Jen, Mark, Steve, Sumit and William for giving permission for their work to be used.
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570. Maxis E-mails
Written on Sunday 19 September 2004 at 20:41 by
ChEeTaH -
0 comments.
There have been two e-mails from Maxis this week. One is Lucy Bradshaw's weekly mail - the final one this time - and there is one from the Scoop mailing list. The last one doesn't bring any news except 3 screenshots of Sims playing on their AlienWare computers, which you can see below (click thumbnails to enlarge). Lucy has sent us a few things this time, to celebrate the launch of the Sims 2. Included is a movie, a skin of Maxoids, and a bunch of pictures of Maxoids showing what working together for years does to a team. Read on for the entire email with links to those items.
Read More!