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551. Urbz Developer Chat
Written on Wednesday 13 October 2004 at 23:20 by
ChEeTaH -
0 comments.
Tomorrow night (14 October) a developer chat will be held about the Urbz. At the usual time of 3pm PST (11pm in Britain and Portugal, midnight in other parts of Europe), Executive Producer Scot Amos (from the blogs), Game Designer Sean Baity, Design Director Mike Perry and Assistant Producer Kam Zambel will all be joining the fans to chat about the game. You can drop your questions in the chatroom, and if you're a little bit lucky they will be answered by one of the mentioned Maxoids. Check the
411 section for more information when the auditorium opens (approximately 10 minutes before the start).
552. Urbz (DS) Videos & Previews
Written on Wednesday 13 October 2004 at 23:19 by
ChEeTaH -
0 comments.
Besides the Console version, there is also the DS version of the Urbz. EA has once again
announced the game for the DS two days ago (although it was already
announced previously in July). But that's far from all that's new.
IGN DS has posted a
hands-on preview from Nintendo's Gamers Summit in Seattle. The main disappointment: it looks and feels like a port of the GBA version, and not too much more, despite the better technical capabilities of the DS that could make it look more like its brother on the Consoles. A similar hands-on preview, from the same place, is posted at
GameSpot. They are more positive, and say the game on the DS is obviously more than the GBA version.
Read their preview and compare. There has also been a presentation at the summit, which both sites recorded on video. IGN has posted it in 6 parts, available from the
videos page. GameSpot has one big video on their
media page so you can see the entire presentation in one go.
The Urbz on the DS is to be released 21 November in the US, simultaneously with the new DS platform itself. Europe and Australia will not get the DS until early 2005, so the Urbz will be released there later as well. The GBA version will be released at the same time as the consoles version (9 November in the US, 12 November around the world).
553. Urbz (Console) Videos & Previews [Update]
Written on Wednesday 13 October 2004 at 23:19 by
ChEeTaH -
3 comments.
Several videos of the Urbz have been posted recently. There have been producer presentations of the game (one of which I attended, expect our own preview soon) in several countries. IGN has recorded theirs on video, and made it available in 7 parts (approximately 5.4 Mb each for the Windows Media versions, 10.6 for low-res QuickTime and 34 for high-res QuickTime videos, Quicktime editions only available to IGN Insiders). Besides that, they've posted "Workin' It" trailers for Central Station and Skyline Beach a while back. You can find all the videos from IGN at their
Urbz Videos Page. Besides that they've posted a
Hands-on preview of the game. It mostly lists what's been told before already though. Thanks to James Magenta for the videos tip.
Some videos I missed out in September, are from GameSpot. 7 short gameplay clips have been posted there. You can go to the
media page to find them (Gameplay movies 2-7). They too posted a
preview at the same time, which hasn't been mentioned here.
The Urbz on the consoles (and GBA) will be released in Europe at 12 November, while the US is expected to get it 9 November.
[Update 15 October, 12:45am] GameSpot has posted 2 new trailers of the game. EA has revealed a new screenshot of the Black Eyed Peas in Cozmo street. You can see the screenshot below, the trailers are available at GameSpot's
media page. Thanks to James Magenta in this post's
comments.
554. The Sims 2 - The Sequel Has Landed - A Family's First Day
Written on Sunday 10 October 2004 at 10:58 by Andy -
1 comment.
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The First Day is the latest section that we are looking at in our detailed review of The Sims 2
We take the Jones family through their first day, decorating a house to their taste and looking in detail at their aspirations and fulfilling their first wants. How will they get on with their neighbours? Will they find their optimum jobs? Finally, which of the four of them does the best from their first day?
It's all in here!
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555. The Sims 2 - The Sequel Has Landed - Creating A Family
Written on Friday 8 October 2004 at 03:52 by Andy -
1 comment.
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Creating A Sim is the latest section that we are looking at in our detailed review of The Sims 2
We look at how to create a family of sims using the ingame character creation system, showing in detail how to link them and where their aspirations come into play.
It's all in here!
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556. UrbzDay
Written on Friday 8 October 2004 at 02:59 by
ChEeTaH -
2 comments.
557. Sims 2 Update - Chat, Charts, Reviews and More
Written on Wednesday 6 October 2004 at 23:07 by
ChEeTaH -
0 comments.
There's been quite a bit of news again. First of all, Maxis has announced there will be a chat with Producer Thomas Vu and David Patch, Art Director, tomorrow. As usual the chat will start at 3pm PST (11pm in the UK, midnight in most of Europe), and you can enter from the
official site. The room should, as normally, open about 10 minutes before the start of the chat.
In other news: The Sims 2 has left the number 1 spot on the UK charts already. After its
#1 debute a week after the release, the game is now on place 2 in the all platforms charts, after Star Wars: Battlefront. What's happening next week is unsure, as other major titles like Fifa 2005 (all platforms), Fable (X-Box) and Pikmin 2 (Nintendo) are expected to do well. The Sims 2 is still on the first position among PC games though. More about this at
GamesIndustry and the
ELSPA Charts.
A video interview, unique PR stunt, reviews, and more inside (i.e. below or behind the "Read More" link).
Read More!
558. Urbz Screens and Art
Written on Wednesday 6 October 2004 at 21:14 by
ChEeTaH -
0 comments.
12 screenshots and some artwork. That's what we've got from the Urbz for you. The screenshots come from
GameSpot, the artwork from
EA. The first 6 screenshots are from the X-Box version, the other 6 have been taken from the PS2. The artworks may seem familiar, but they're slightly different from previous ones you've seen here before. Click the thumbnails below to see larger versions of the screenshots.
If you want to ask a producer of the Urbz a question (about the Urbz or the console Sims games of course), then
e-mail me before Friday, and I might be able to get it answered for you.
559. The Sims - The Sequel has landed - Buying
Written on Wednesday 6 October 2004 at 03:48 by Andy -
0 comments.
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Buying is the latest section that we are looking at in our detailed review of The Sims 2
The objects in TS1 were good but how do the objects in TS2 compare? We take a detailed look of what the game has to offer, a few of the new interactions and also some commentary on what hasn't made the cut.
It's all in here!
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560. The Sims 2 - The Sequel Has Landed - Building
Written on Monday 4 October 2004 at 03:10 by Andy -
2 comments.
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Building is the latest section that we are looking at in our detailed review of The Sims 2
From the ground up to the rooftops, we look at the features that are available and illustrate it with various examples of what is now possible.
It's all in here!
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