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781. New Nightlife Bug: Don't Bite Crumplebottom
Written on Tuesday 4 October 2005 at 23:29 by
ChEeTaH -
0 comments.
That Mrs. Crumplebottom can be quite nasty when you're Sims are displaying signs of affection out in the open is a widely-known fact. However, when she is kissed herself, by a vampire that is, she becomes so mean she corrupts the game. The game corrupts itself anyway. When Mrs. Crumplebottom is turned into a vampire, a bug in the code of Nightlife corrupts the crucial 'objects.package' file, which contains career icons and other important data. When it's broken, the game will not seem to be working very well anymore. The quick fix is to not let Mrs. Crumplebottom be kissed by a vampire.
If she has been changed into a vampire, the best is to replace the objects.package file. On CD 2 of Nightlife, there should be a file called 'compressed.zip'. Open this with a Zip program (e.g.
WinZip), and extract the file 'objects.package' from the zip file, and place it in C:\Program Files\EA Games\The Sims 2 Nightlife\TSData\Res\Objects. Overwrite the existing file if asked.
To prevent the file from becoming corrupted, browse to the "C:\Program Files\EA Games\The Sims 2 Nightlife\TSData\Res\Objects" folder. There, select the objects.package file (don't open it!), and then choose Properties in the File menu (at the top). Then tick the "Read-only" checkbox, and click OK. This will make the file Read-only, and thus the game cannot write to it, corrupting it in the process.
A Maxoid has already said that the bug will probably not be fixed in the first Nightlife patch, that's very near to its deadline now and will be released soon. A second patch will probably be made to fix the problem. More details are in
this thread at
Mod The Sims 2. Thanks to
SimsZone and
SP Zone for the link.
782. The Sims Open for Business Artwork
Written on Tuesday 4 October 2005 at 23:15 by
ChEeTaH -
0 comments.
Spanish website
Sims Express has received the first official artwork for the Sims Open for Business, the upcoming third expansion pack for the Sims 2. The image, although horizontally mirorred, can also be seen on the insert that came with Nightlife, announcing the expansion pack. Naturally you can click the thumbnail below to see the large version.
783. New Sims 2 (Consoles, Handhelds, Mobile) Screenshots
Written on Tuesday 4 October 2005 at 23:09 by
ChEeTaH -
6 comments.
The
official Dutch website has posted a couple of new screenshots for the Sims 2. There are some for every platform it will be released on later this month or early next month. Other than that, we've also received a few exclusive shots for the mobile version. All the screenshots can be found in the Read More part of this newspost. Click the thumbnails for larger versions.
Read More!
784. Sims and Wright in league for awards
Written on Tuesday 4 October 2005 at 22:11 by
ChEeTaH -
0 comments.
The Sims 2 as well as Will Wright are nominated for several awards. First of all, there is the Metreon Walk of Game award. Both the game and its creator are listed, and fans can vote for the game until the end of the month, once every day. Currently Lara Croft (Tomb Raider) is ahead of the Sims when it comes to characters, but Will Wright is still on top of the designers. This can change rapidly though, so keep an eye on the
current rankings for the details. You can
vote to help your favourite to the top. For more information also see the
official Sims site.
Besides that, the Sims has also been nominated for a "Golden Joystick" award, which will be revealed in London early next month. The Sims 2 University has been nominated for PC Game of the year, whereas the Sims 2 itself is up for getting the "Girls Choice" award for 2005. EA, publisher of the Sims series, is nominated to become publisher of the year. Go to the
Golden Joystick website to cast your votes. The London Hilton will be the place on 4 November where the awards will be given away.
785. The Sims 2 Nightlife - Our Review Part 3
Written on Monday 3 October 2005 at 03:00 by Andy -
0 comments.
Would you like to have this parked in your driveway?
All the information about cars, what they can do and how many simoleons will leave your budget are covered in the third part of our NIGHTLIFE review.
It also looks at some of the exciting new objects and features that you can enhance and fill your home with.
The answers are in here!
786. New Podcast
Written on Friday 30 September 2005 at 14:22 by
ChEeTaH -
0 comments.
Maxis has released a second a podcast. Whereas the
previous one was with Tim LeTourneau about the Sims 2 Nightlife, this time Scot Amos, senior Producer of the Sims 2 on Consoles, talks about the game. During the 10 minutes, he mentions what's new in the game that makes you buy the game, and how you can control your Sims. Naturally Aspiration and their wants and fears are discussed, which are slightly different from the PC version. The Story mode and Free mode are compared. There's no internet play this year, though there is split screen. The aging that's in the PC version has been taken out, as according to Scot, it's not really what console players expect. Nevertheless you can create Sims that may look like teens or elders, even though the game will consider them all to be the same. Finally Scot mentions a few of the new features, like the direct control and the social interactions in that mode, the fashion and food games. Although the newspost has disappeared from the
Sims 2 site, the RSS feed still shows it. You can
download the MP3 or you can
add the podcast to iTunes. If you want more information, then check out the official site's podcast
help page.
787. The Sims 2 Nightlife - Our Review Part 2
Written on Friday 30 September 2005 at 04:29 by Andy -
0 comments.
Why is Mortimer sticking his head into what looked like a newfangled cement mixer?
All is revealed in the second part of our NIGHTLIFE review.
It covers new hair and clothes, what turns your sims on and how they can aspire to be something different than they originally are.
The answers are in here!
788. The Sims 2 (Consoles) Designer Walkthrough
Written on Friday 30 September 2005 at 01:02 by
ChEeTaH -
0 comments.
The Sims is getting a lot of attention from EA's marketing department now its release on consoles, handhelds and mobile is nearing. The latest thing that's been released on the
official site is a developer walkthrough for the console version. Alex Hutchinson, lead designer for the game, takes 8 minutes to show off the game. It shows the most important sections of the game, starting with the neighborhood screen and CAS. After that he goes ingame, and shows almost anything you'll need to know to see what the game is all about. Split screen mode, for two players, is also shown during the video. After a while the unique food creation system is covered extensively. Even controlling ghosts and going back to the living world is mentioned at the end. The video is pretty big, 55Mb for the high resolution version, and can be streamed or downloaded from the
videos page.
789. Nightlife IGN Guide
Written on Friday 30 September 2005 at 00:14 by
ChEeTaH -
0 comments.
Website
IGN regularly posts guides for games on their website. Like they did previously for the Sims 2 (PC) and University, they have now posted one for Nightlife. After an introduction they start off by mentioning the major new features of the game, followed by a more in-depth guide to get successful dates or outings. Then if you want to know how you should build your own downtown lot, it's explained in the next chapter of the guide, which continues to discuss cars and turn ons/offs, as well as the Gypsy Matchmaker afterwards. Rivalry and vampires conclude the guide. All can be found on the
Guide's page. You can download a PDF version from the same page, although that requires an Insider account.
790. Nightlife Reviews
Written on Friday 30 September 2005 at 00:05 by
ChEeTaH -
0 comments.
Two more reviews about Nightlife, the recently released expansion for the Sims 2, have appeared on the net. The first is from
WorthPlaying, which rates the game a 7.3 out of 10. In the review they mention that a missing Goth club could be built in around 30 minutes. Other than that, most of the features are briefly mentioned. Although there aren't any new careers, the new Pleasure aspiration makes up for it. Altogether the expansion pack is solid, but a bit pricey for the amount of content in it. The second review is posted by
Slashdot. They praise the new objects that Nightlife gives a player, like the bowling alley or the restaurant host stand. Whereas the favourite object of the Worthplaying editor is the poker table, the Slashdot editor prefers the karaoke machine. The price is mentioned too, this time with the conclusion that the pack won't really attract new players. New players should pick up the base game first, and wait a while before paying $30 for Nightlife, which is more aimed towards the veteran player. The final score is a decent 7 out of 10. You can read the
WorthPlaying review or the
Slashdot review for more details about their opinions.