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1471. New Poll
Written on Thursday 22 July 2004 at 02:00 by ChEeTaH - 0 comments.
The status of a European release of the Sims 2 DVD edition is still quite unsure. Hence we held a poll last week in which we asked if EA should release the DVD outside North America too. The majority, 45% has voted for an absolute yes. An addition 15.5% said they'd just get the CD version if they didn't, but they prefer a DVD version. 10% said the DVD would be nice, but not necessary. Just 2% said not to release it since nobody wants it anyway, while 4% said no because they don't have a DVD drive in their computer. 17% of the people said they don't care as they can get it no matter what (they're in North America). And finally, just 6% said they don't care at all or don't know what the DVD version is about. When adding it up it comes down to about 71% saying yes, 6% saying no, and 23% doesn't care. 348 votes where issued within the past week. For the exact results, go to the results page.

This week we're doing a top 10. Let us know how you are going to spend the next two months (approximately) until the Sims 2 is released. We've put up 10 choices (including an 'Other' if none matches what you'll be doing), as well as the usual two for those who aren't waiting for the Sims 2 or who don't know what it is. So get voting, on the right or at the latest poll page.
 

1472. URBZ (GBA) Gameplay Movie
Written on Monday 19 July 2004 at 16:51 by ChEeTaH - 0 comments.
GameSpot has posted a new gameplay movie of the GBA version of the URBZ a few days ago. In 2 minutes you're taken through several parts of the gameplay. Some mini games are shown, as well as creating your urb and some other parts of the game. Not all of it is new, as some snippets have already appeared in previous clips. You need a free GameSpot Basic account to be able to download it. You can get it from the media page.
 

1473. Sims 2 Preview
Written on Monday 19 July 2004 at 16:41 by ChEeTaH - 2 comments.
GameInformer.com has posted a new preview from The Sims 2. They've also visited the Hot Summer Nights event last week, and their thoughts about the game are very positive. The preview starts with a bit about the neighborhoods. It's once again mentioned that the families in the neighborhoods all have their own storyline and are somehow connected. The aspirations are also mentioned. The mood of your Sim will be defined not only by their motives (hunger, bladder, etc.), but also by how well they do in the aspiration track. News is that Maxis has worked with a massive number of 19,000 different skins so far, but the actual number that will ship with the game is still unknown. The conclusion is that it's a big game and they've only shown the tip of the iceberg at the Hot Summer Nights event. Read the complete preview for more.
 

1474. Getting Mean Green
Written on Monday 19 July 2004 at 06:33 by Sumit - 0 comments.
How could I resist to remember when I first arrived at this site, I was saving the people from the hideous lime green couch. But times change, and it is time to celebrate all that is green, lime green that is. This stunning set throws off the boundaries of strap shirts and gold necklaces. This is mod at its greatest. The stunning colorful necklace was handmade by Mrs.Crumbblebottom's Preschool class during a lesson on cutting our circles from construction paper. Each piece was individually crafted to its greatest. P.S. If you haven't noticed, I tend to like the color green. :)

Check it all out here!

 

1475. URBZ Previews
Written on Sunday 18 July 2004 at 20:54 by ChEeTaH - 0 comments.
Two previews of the URBZ have been spotted again. One from Cubed3 is already a bit old, but was never mentioned here before. It mentions the basic new features - the city, new graphics, improved gameplay - but nothing that hasn't been told before. If you're interested, just read the preview for the details. More interesting is the preview from GameSpy, which is new and comes from EA's Hot Summer Nights event last week. It even gives a little bit of new info: some of the larger objects apparantly award you with special camera angles. Like other previews, this one is also positive about the new graphics. Check the complete preview if you need to know more.
 

1476. Lucy's Mail
Written on Saturday 17 July 2004 at 14:20 by ChEeTaH - 0 comments.
Even though the Hot Summer Nights at EA took place last Thursday, Lucy has still managed to write half an e-mail. The rest has been written by Jonathan Knight and Tim LeTourneau this time. She tells a bit about the event and what she's been doing, although "the day gets a little blurry towards the end". Her notes helped her out. Included are also 7 photos taken during the day, which you can see below. Read more for the complete e-mail, which also mentions a contest...

Hot Summer Nights (1) Hot Summer Nights (2) Hot Summer Nights (3) Hot Summer Nights (4) Hot Summer Nights (5) Hot Summer Nights (6) Hot Summer Nights (7)
 
Read More!


1477. Bonus CD in Scandanavia
Written on Saturday 17 July 2004 at 04:30 by ChEeTaH - 0 comments.
TheSims.se has posted info about a new "Garantipaketet" (some kind of Super-Package) for people in Sweden, Norway and Denmark. If you order it, you will get special VIP-access to TheSims.se, a CD with the Body Shop, and what seems to be the Bonus CD where we posted the wallpapers from. It's unsure if this package will make it to other parts of Europe as well or not. This pack is very similar to the US bonus CD that's already being sold there. If you buy the Swedish package, you pay a bit for the CD when you get it, but you will get a discount when purchasing the game when it hits the stores. For more information (in Swedish), click here.
 

1478. More from EA's Hot Summer Nights [Update]
Written on Saturday 17 July 2004 at 02:13 by ChEeTaH - 0 comments.
Information from EA's Hot Summer Nights event (previously known as Camp EA) is popping up all over the internet. First of all there's a Sims 2 gameplay movie posted on both IGN and GameSpot. It shows stuff like a carpool (either a cool sports car or the helicopter), but also some romance, cooking, Don growing up, a fire (one of the first times that's visible), a Sim being abducted, and even a beggar and a teenager being brought home by the cops. There's a lot more in it too, and a must-see. GameSpot has also posted a 3 minute developer interview with Lucy Bradshaw who talks about the game. You see snippets of the other video during the interview too. She tells the game went Alpha (feature-complete) shortly after the E3, the event at which Maxis focussed on the Aspirations. After that they started really polishing the game, adding content and neighborhoods, etc. She also tells more about what has been mentioned in the previews again. As for the Movie making, she repeats movies will be saved as uncompressed AVI files, which will get big very quickly. She also mentioned the DVD version again. You can download it from this page.

As for the URBZ, one more preview has popped up at GameInformer.com. It doesn't mention much news when you've read the other previews though. Nevertheless, for those who want to see it, just read the GameInformer Preview. More interesting are the new gameplay movie and developer interview with Executive Producer Sinjin Bain (this time about the console version). Most noticable is probably the new logo on the right bottom corner in the gameplay movie. It's unsure whether this will be the new logo of the game or not. The gameplay movie shows a lot of fighting and urban life. The interview shows, just like the Sims 2 one, clips from the gameplay movie. Sinjin also repeats a lot of what's been said in the previews. For example, he mentions the different cultures and how your clothing affects the rep in a district. Jobs will also unlock the power social interactions. For that, and some urban rooftop Golf, dancing in front of a musical truck, and a lot more in-game material, check out the GameSpot Media Page.

[Update 17 July 1:55] A bunch of other gameplay movies of The Sims 2 have appeared. Besides the movie mentioned above, there are 8 new short movies, all showing Sims 2 gameplay. The movies are titled "The Mothership returns", "Tubbing it", "Picking fights", "Starting to lose it", "Alien loving", "Going to work", "Meet the neighbors" and "Stargazing, course-running". They all come in low quality Windows Media (around 3Mb each) and QuickTime (about 6 Mb each), and in high quality Quicktime (about 15-17Mb each) format. The QuickTime formats are available to Insiders only though. You can view them from this page (click the "Next" button for the last set and older videos).
 

1479. URBZ (Handheld) Previews and more
Written on Friday 16 July 2004 at 20:05 by ChEeTaH - 0 comments.
Besides the previews for the console version of the URBZ, there's also some material for the Handhelds: the Nintendo GBA and Dual-Screen (DS). The most info comes for the latter platform. There are a few screenshots and artworks, as well as a developer interview with Sinjin Baijn, Executive Producer, of well over 4 mins long, all at GameSpot. Sinjin talks a bit about the exclusive features of the game, but doesn't go into any details yet. All he really says is that the new technology allows Griptonite (the developer) to add a bunch of new mini-games and features. The way information is presented to the user is also much improved due to the two screens, and so you can check into inventory for example, without having to go more or less out of the game. He also says to expect the game on the Nintendo DS launch date, which according to GamesIndustry.biz will be 11 November in the US. The URBZ will be one of the 5 to 6 launch titles of the new platform. If you rather want to see just text instead of listening to Sinjin, about the same information is in the GameSpot Preview.

As for the GBA, there are some details about the mini-games. There will be 8 of them (both single- and multiplayer), and six have a name already: Squeegee Clean, Street Hoops, Dr. Max Stat!, Comic Explosion, Moo Goo Monkey and Soul Music. In multiplayer mode you can play the games with up to four other people. GameSpot also describes a few games in detail, so visit them for more. The game's nearing completion, and will be released in November, along with all the other versions of the Urbz. Check out both the GameSpot Preview and the IGN GBA Preview for more.
 

1480. URBZ (Consoles) Buzz
Written on Friday 16 July 2004 at 18:51 by ChEeTaH - 0 comments.
There are a couple of new previews of the URBZ available on GameSpot and IGN. To start off with the console (PS2, GameCube, X-Box) version, there are two previews. They tell us the names of all 9 districts: Kicktail Park, Neon East, South Side Bridge, Gasoline Row, 125th Street, Cozmo Park, Diamond Heights, Central Station, and The Foundry, as well as that you need to dress in the style of each district to be cool. Also, each area has its own job which has 3 levels. On 125th Street, that's taming and selling ferrets. Your Urb will also have to develop three skills, mental, physical, and creative, to get better at the jobs. Machines can also evolve to a third level, for example an exercise machine with pedals. In level 2 it'll get a propellor, after which it turns into "a weird time machine ... with pedals."

The Power Social, which will help your Sim getting some better rep, feature also gets its first mention. You have to nail a meter and get the best results, similar to the game "Hot Shots Golf." But you don't necessarily have to be good to build a rep. IGN gives an example: kick a couple of bikes, and the bikers won't like you. The outsiders however, will get more respect for your Urb. Both previews also mention the new camera in the game, which allows you to get up close and personal with your creation. Creating your Urb is more detailed than ever before. Using a new morphing technique you can scale body parts, instead of just selecting them (but within limits).

As for special features, the URBZ will feature EyeToy support on the PS2. This, as mentioned before, will allow you to import pictures you make with EyeToy into the game, which will then appear there. On the GameCube and X-Box, this feature is simulated, as you can make pics of your Urb in-game, which will show up instead. The GameCube version will have some extra items to enjoy, while the X-Box will, as with the URBZ' predecessor Bustin' Out, support HDTV, i.e. high quality graphics.

Currently it's said the framerate of the game isn't very stable, but that's one thing Maxis will still be working on. You can read both previews by clicking the following links: Read the GameSpot Preview or the IGN Preview.