"Once you've created a Sim, it's time to plop him or her into an environment. Once inside a home you'll have to monitor eight categories in order to keep your Sim in a livable (happy) state: Hunger, Hygiene, Energy, Social, Comfort, Bladder, Fun and Room. Neglect these factors and you've got a very unhappy Sim on your hands. And unhappy Sims burn houses down. Capisce?"Sounds familiar? That is a bit of a preview Gamers.com posted about The Sims on PlayStation2, along with some screenshots. The article is not very long, but the five screenshots aren't too bad. There's also the first screenshot of the neighborhood, something we haven't seen before yet of the PS2 version. The screenshots can be seen here, and the short article can be found on this page.
Written at 20:31 on Thursday, 25 July 2002 by ChEeTaH.