On the official site EA has published an interview with MaxoidLittleL, Lindsay Pearson, about Glamour Life Stuff. The pack has been released a few days ago, and the interview gives a behind the scenes look at how the game is developed. They start with digging for information on the boards and through surveys, and then start making concept artwork. The designs for the game are made, and tweaked to be just right by playing the game and testing the art. Four concept arts are included in the interview. You can read the complete interview for more details.
Written at 03:09 on Sunday, 3 September 2006 by ChEeTaH.