Last Thursday Maxis held a chat about the Sims 2 Pets on PC. In that 30 minute chat several questions about the expansion pack were answered. For example that there will be about 35 dog and 15 cat breeds in the base game, and that there are five levels in each of the three careers for pets. You can also run a pet store if you have Open for Business, and to bathe your pets you'll need to use the regular bath tubs that are already in the game. Pets also have motives - as we already knew - but no aspirations. Also the family limits seem to have changed a little. Where it used to be a maximum of 10 sims and dogs or cats combined per household, that limit has now changed to 12. That can be a combination of up to 8 sims and up to 6 pets, though these limits might still change during the testing phase of development. The werewolve seems to be the new creature for this expansion. Another thing that pets can do, is sleep in one (double) bed with your sim. Besides the known pets there will also be a spraying skunk, and to prevent strays you can lock gates to stop animals coming through. There will be new music in the game as well, though Maxis didn't mention what it is. Naturally, when a pet dies, they'll get a tombstone as well. Their children will appear in a family tree as well. Dead pets can be resurrected, though they won't be able to return as zombie, even though they might appear as ghosts. To keep pets alive, there's the "Kibble of Life" which extends their life much like the Elixir does for Sims. Newborn dogs and cats come in litters with up to 4 puppies or kittens. There's more than that though, although most other questions were already answered earlier in for example our preview. Take a look at the full transcript for all the details.
Written at 04:09 on Sunday, 30 July 2006 by ChEeTaH.