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Sims 2 Patch Released
It's delayed by a day, but it's available now. The Sims 2 patch is officially available for download from http://thesims2.ea.com/update/. There are two versions to download, one for the CD version and another for the DVD edition of the game. It weight almost 15 Mb and fixes a lot of things in the game, including floating teddy bears, the "jump bug", and NPCs disabling parts of the user interface. The new version number after the patch is 1.0.0.971 (which can be checked using the gameVersion cheat). For the complete list of fixes check the update page now. You need the CDs or the DVD while installing the patch.

Written at 20:30 on Tuesday, 30 November 2004 by ChEeTaH.

4 Comments
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Written at 21:41 on Tuesday, 30 November 2004 by ChEeTaH (TSZ Webmaster) (ChEeTaH)
Edited at 21:44 on Tuesday, 30 November 2004 by ChEeTaH (TSZ Webmaster) (ChEeTaH)
First bugs in patch:
- Right click a Sim's icon in the left panel, who's on another floor than the selected sim. The camera jumps to the floor of the selected sim rather than the one you're going to follow (as done with right-clicking that icon). I believe this bug is left from the initial game version, so it's not really new. Just not fixed.

- Very odd: I got Don Lothario to relax on his double bed. No TV whatsoever in his room, he was just dreaming or so when Nina joined him for some action. Meanwhile Don earned a cooking skill! The little purple bar has been floating above his head ever since, even when he got out of bed, until he was off to work... When he got back the bar was gone. There was an unprepared meal on the counter so I assume he stopped preparing the meal to relax, but he kept learning even though he didn't do anything.

I don't know the exact reproducing steps yet for the last bug - the sim probably needs to have a cooking skill of 2 or less so they 'forget' about the meal to do other things (skilled Sims finish it first). Cancelling the cooking yourself doesn't do the trick. Since Don went up to 3 points it doesn't work anymore for him I think. I'd need to test it further to see what's wrong with that...

Anyway, the patch does seem to fix the random crash problem I was suffering for all recent driver versions (Catalyst 4.9 and later, version 4.8 did work but performance was fairly bad). Now running Catalyst 4.12 beta, at my Radeon 9800SE All-In-Wonder, and it seems to be running fine now. No crash yet. The crash I had before was a BSoD (Blue Screen of Death) without message :-/ For those interested: I run Windows 2000 for games...
C-yAh,

ChEeTaH

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Written at 00:48 on Wednesday, 1 December 2004 by Neil Jones (NKTP)
Well I can't comment on the patch yet, it's a 14Mb download. I'm on 56k dial-up. Go figure.

My game now works on the Radeon Catalyst 4.10 drivers in WinXP pre-patch. But only if I skip the neighbourhood panning and immediately jump into 1024x768 resolution from 800x600 that is...

Will comment on the patch when I get it.

Written at 22:18 on Thursday, 2 December 2004 by Neil Jones (NKTP)
Edited at 22:19 on Thursday, 2 December 2004 by Neil Jones (NKTP)
Well, I seem to be streamlined now with this patch. My game performs better than ever on my Radeon 9200. It seems smoother, more responsive and doesn't seem to take up as much memory as it did before. Less churning. Can only be a good thing :)

Written at 06:51 on Friday, 3 December 2004 by elvendragon
Same with my game. Before, in one of my families, it would be very slow and sketchy. But now it isn't!
http://www.radio-goethe.de/index_e.htm

woot! w00t! w007! \/\/007!!


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